Peter Tilley or DryDoctorEgg
The University of Edinburgh
Edinburgh & East Sussex, United Kingdom
I'm currently a student who pursues some freelance opportunities when time-frames allow it - most notably my work on Valve's Steam Workshop and winning entry to Polycount & Valve's Counter-Strike 'skin' competition. Whilst primarily focusing on achieving a traditional university degree as of now, I'm continuously active and interested in the fields of film and video games - looking to hopefully end up with a career in a concept art or a more illustrative 2D art type role.
I've had a great experience working with organisations and clients like Valve and Polycount as well as my colleagues and friends that have been vital in my progression as an artist through critique and co-operation.
I've had a great experience working with organisations and clients like Valve and Polycount as well as my colleagues and friends that have been vital in my progression as an artist through critique and co-operation.